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Player's Guide Places People History Beliefs


Elf, Elaemir (Star)
The elves of Tel-Elaemir, the house of the dawn
The elves of Tel-Elaemir are a mysterious group, even to other elves. They are the caretakers of the natural mystic energies that bind the Elven peoples together. They are very considerate, but tend to be soft-spoken and quiet. They are oracles, watchers, and wanderers. Their skin coloration tends towards paler tones with purple and even grey undertones.

The Star Elves believe that the time of a creature's birth rules its destiny. Each star represents a different god, and the star in ascendance on the day of the birth of an elf will define that elf's personality and, to some extent, his destiny.

Racial Adjustments

Ability Modifiers: +2 Wisdom, +2 Dexterity, -2 Constitution, -2 Charisma

Medium: No size modifiers.

Normal Speed: Elves have a base speed of 30 ft.

Elven Immunities: Elves are immune to magic sleep effects and get a +2 racial bonus to saving throws against enchantment spells and effects.

Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.

Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.

Keen Senses: +2 racial bonus on Listen, Search, and Spot (Perception in Pathfinder) checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.

Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.

Favored Class: Mystic (From the Dragonlance Campaign Setting). A multiclass star elf's mystic class does not count when determining whether she takes an experience point penalty for multiclassing.

Elf, Elaemir (Star) are most commonly found in Tel-Tenauril, Tel-Elaemir
Elf, Elaemir (Star) is a subgroup of Elf

Contributor: Shawn Nicolen