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Player's Guide Places People History Beliefs

 
 


Elf, Faenanil (Wild)
The elves of Tel-Faenanil, The House of the Wilds
The Faenanil are a loose collection of clans and wild elves that dwell in the northern parts of Tel-Tenauril. They are not represented in the grand council, and nor do they care to be.

Independence is the most valued trait amongst the Faenanil. They are quick and hardy but not very civil and tend to be the lone wolf and are taken to wandering alone. They are warriors, hunters, and survivors. They are close in relation to the elves of Tel-Eldien in that, besides their manner of dress, their physical appearance is very similar.

Racial Adjustments

Ability Modifiers: +2 Dexterity, +2 Constitution, -2 Intelligence, -2 Charisma

Medium: No size modifiers.

Normal Speed: Elves have a base speed of 30 ft.

Elven Immunities: Elves are immune to magic sleep effects and get a +2 racial bonus to saving throws against enchantment spells and effects.

Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.

Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.

Keen Senses: +2 racial bonus on Listen, Search, and Spot (Perception in Pathfinder) checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.

Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.

Favored Class: Barbarian. A multiclass wild elf's barbarian class does not count when determining whether she takes an experience point penalty for multiclassing.

Elf, Faenanil (Wild) are most commonly found in Tel-Tenauril, Tel-Faenanil
Elf, Faenanil (Wild) is a subgroup of Elf

Contributor: Shawn Nicolen